How to create video using Sora-2's audio tool

CometAPI
AnnaDec 14, 2025
How to create video using Sora-2's audio tool

Sora 2 — OpenAI’s second-generation text-to-video model — didn't only push visual realism forward: it treats audio as a first-class citizen. For creators, marketers, educators, and indie filmmakers who want short, emotionally engaging AI videos, Sora 2 collapses what used to be a multi-step audio/video pipeline into a single, promptable workflow.

What is audio in Sora 2?

Audio in Sora 2 is integrated with video generation rather than being an afterthought. Rather than generating video first and then layering in separately produced voiceovers, music, and sound effects, Sora 2 produces synchronized dialogue, ambient sound, and effects that are authored at prompt time and aligned to on-screen action (lips, object motion, physical impacts). That integrated approach is one of the headline advances OpenAI announced when Sora 2 launched: the model simulates both visuals and audio in tandem to improve realism and storytelling coherence.

Why that matters: previously creators generated visuals and then separately sourced, edited, and timed audio. Sora 2 aims to collapse those steps so that the audio matches the scene dynamics from the first render — improving realism and saving editing time.

What forms of audio does Sora 2 generate?

Sora 2 can generate multiple audio layers, in practical terms:

  • Synchronized dialogue — speech that matches lip motion and timing of characters on screen.
  • Sound effects (SFX) — physically plausible sounds (footsteps, doors slamming, object impacts) tied to events.
  • Ambient and environmental audio — room tone, crowd murmur, weather (rain, wind) that create immersion.
  • Music cues — short musical stings or background loops to support mood (note: licensing and style constraints may apply).
  • Layered mix — Sora 2 can produce a simple mix of these elements; for complex mixing you can export stems and refine in a DAW.

3 key audio capabilities that matter

Below are the three high-impact audio capabilities that changed my workflow when I began testing Sora 2 (and that you should evaluate when choosing an AI video tool).

1) Synchronized Speech and Lip-Sync

What it does: Generates speech that aligns temporally with generated faces or animated mouth shapes. This is not lip-sync as a separate post-process; it’s baked into the generation step so timing and prosody match the visuals.

Why it matters: It saves hours of manual synchronization and makes short-form narrative or dialogue-based pieces possible without recording actors. Use cases: product micro-ads, instructional clips, social media cameos, and rapid prototyping of scenes that rely on dialogic punchlines.

2) Contextual, Physically-Aware Sound Effects

What it does: Produces SFX tied to on-screen physics: a cup clinks on a table when the scene shows it moving, footsteps carry appropriate reverberation for the environment, doors creak with correct timing.

Why it matters: This adds immersion and emotional cues (a sudden thud can surprise, subtle room tone makes a scene feel bigger). For branding and ads, physically consistent SFX reduces the uncanny feeling of synthetic content and raises perceived production value.

3) Multi-Shot Consistency with Audio Continuity

What it does: When generating a sequence of shots or stitching clips, Sora 2 attempts to maintain consistent audio characteristics (same reverb, same voice timbre for recurring characters, consistent ambient noise).

Why it matters: Narrative coherence across cuts is essential for even short form storytelling. Previously creators had to manually match EQ and room tone across clips; now the tool tries to keep continuity, which speeds the editing process and reduces polishing time.

How do I access Sora 2?

Sora 2 is available in two main ways:

  1. The Sora app / web app — OpenAI announced Sora 2 alongside a Sora app that lets users create videos directly without writing code. Availability is staged by region and through app stores/open access windows; recent reporting shows temporary wider access in some countries (US, Canada, Japan, South Korea) but with caveats and quotas.
  2. The OpenAI Video API (model name sora-2 or sora-2-pro) — developers can call the Video generation API with sora-2 or sora-2-pro; the platform documentation lists permitted parameters (prompt, seconds, size, input references). sora-2 is positioned for speed and iteration, while sora-2-pro targets higher fidelity and more complex scenes. If you already have an OpenAI account and API access, the docs show how to structure requests.

CometAPI provides the same Sora 2 API call interface and endpoints, and its API price is cheaper than OpenAI's.

Example: generate a video with synchronized audio via curl (minimal)

The v1/videos endpoint accepts model=sora-2 (or sora-2-pro). Here’s a simple example using the documented multipart/form-data style:

curl https://api.cometapi.com/v1/videos \  -H "Authorization: Bearer $OPENAI_API_KEY" \  -F "model=sora-2" \  -F "prompt=A calico cat playing a piano on stage. Audio: single speaker narrator says 'At last, the show begins'. Add applause and piano sustain after the final chord." \  -F "seconds=8" \  -F "size=1280x720"

This request creates a video job that, when completed, yields an MP4 and an audio track baked into it (the API returns a job id and a download URL when ready).

Price of Sora 2 API via CometAPI

Sora-2Per Second:$0.08
Sora-2-proPer Second:$0.24

How do you use Sora 2’s audio tools?

This section is a practical walkthrough: from prompts to API calls to editing workflows.

A quick workflow for creating a video with audio

  1. Define your creative brief. Decide the scene, characters, dialogue, mood, and whether you want music or only diegetic sound.
  2. Write a prompt that includes audio cues. Explicitly state who speaks, how they speak (tone, pacing), and what SFX or ambiance you want.
  3. Generate a short clip (10–30 seconds). Sora 2 is tuned for short, cinematic clips; longer narrative sequences are possible via stitching/multi-shot workflows but may need iteration.
  4. Review audio-visual sync. If the lip-sync or sound isn’t right, refine the prompt (tone, timing) and regenerate.
  5. Export stems or mixed track. If supported by the UI/API, export audio stems (dialogue, SFX, ambient) for precise mixing. Otherwise export the mixed clip and refine externally.

Decide whether you want “one-step” video+audio or a separate audio asset

Sora 2 excels when you want a single step: prompt → video (includes audio). Use the video endpoint (v1/videos) for that. If you want fine control over voice timbre, prosody, or you plan to reuse the voice audio across multiple videos, you can separately generate speech with the /v1/audio/speech endpoint and then either:

  • ask Sora to remix or edit a generated video to include that uploaded audio (where supported), or
  • use the separate audio as a replacement layer in a traditional NLE (Final Cut, Premiere) after downloading both assets. The platform docs list both the video and speech endpoints as core building blocks.

Prompt engineering: instruct the model about audio explicitly

Treat audio like a required part of the scene description. Put audio instructions into the same prompt you use to describe motion and visuals. Example structure:

  • Scene description (visual): short, high-level story beats.
  • Audio instructions (explicit): number of speakers, side-notes about tone, and sound-design cues.
  • Mixing hints (optional): “foreground dialogue, background ambience, camera perspective.”

Example prompt for a 12-second clip (copy & adapt):

A rainy evening on a narrow city alley. A woman in a red coat hurries across the wet cobblestones toward a flickering neon sign.Audio: Two speakers. Speaker A (woman) breathes slightly, hurried; Speaker B (offscreen street vendor) calls out once. Add steady rain on roof, distant car, and a clattering of an empty can when she kicks it. Dialogue: Speaker A: "I'm late. I can't believe I missed it."Speaker B (muffled, one line): "You better run!"Style: cinematic, short depth of field, close-up when she speaks; audio synced to lip movement, naturalistic reverb.

Put the audio cues after the visual cue in the prompt; that ordering tends to produce clearer results in practice because the model binds sound to described events.

Example: use the official SDK (Node.js) to create a video

import OpenAI from "openai";const openai = new OpenAI({ apiKey: process.env.OPENAI_API_KEY });​const video = await openai.videos.create({  model: "sora-2",  prompt: `A friendly robot waters plants on a balcony at sunrise. Audio: soft morning birds, one speaker voiceover says "Good morning, little world." Include distant city ambience. Style: gentle, warm.`,  seconds: "8",  size: "1280x720"});​// Poll job status, then download result when completed (see docs).console.log("Video job created:", video.id);

Generate a separate narration with /v1/audio/speech (optional advanced step)

If you need a consistent narrator voice or want to audition voices, generate speech separately and keep it as an asset:

curl https://api.openai.com/v1/audio/speech \  -H "Authorization: Bearer $OPENAI_API_KEY" \  -H "Content-Type: application/json" \  -d '{    "model":"gpt-speech-1",    "voice":"alloy",    "input":"Welcome to our product demo. Today we show fast AI video generation."  }' --output narration.mp3

You can then import narration.mp3 into your video editor or (where supported) upload it as an input reference for a remix flow.

Note: Sora 2’s primary video workflow will generate audio for you; separate speech is for use cases that need a particular voice or external re-use.

Remixing and targeted edits

Sora 2 supports remix semantics: you can create a video job and then submit targeted edits (e.g., change background, extend a scene) via a remix or edit endpoint. When you remix, instruct the model about audio changes too: “replace music with sparse piano; keep dialog identical but move a line to 2.5s.” These edits are best for iterative workflows where you want tight control over timing without rebuilding the scene from scratch.

What are best practices and troubleshooting tips?

Best practices

  • Start short: render 4–8 second clips to iterate quickly; longer clips require more compute and can be harder to iterate on.
  • Be explicit with timecodes: [SFX: door_close @00:01] performs far better than “please add a door close.”
  • Separate visual and audio directives clearly: put camera and visual instructions on different lines than audio instructions so the model can parse them cleanly.
  • Use reference audio for signature sounds: if a character or brand has a signature voice or jingle, upload a short sample and reference its ID.
  • Mix post-render if you need precise control: if Sora 2 gets you 90% of the way there, export the audio stems and finish in a DAW for mastering.

Troubleshooting common issues

  • Lip-sync off: Make your dialogue cues more precise (explicit start/end times) and simplify background noise; strong ambience can mask or push dialogue timing.
  • Muffled or overly echoey audio: include “dry” vs “room” instructions in your prompt (e.g., “dry voice, minimal reverb”).
  • SFX too loud or buried: request relative balances like “SFX: soft door_close” or “dialogue 3dB louder than ambience.”
  • Unwanted artifacts: try re-rendering with a slightly different prompt phrasing; the model sometimes produces cleaner audio for alternate wording.

Practical creative recipes (3 short recipes you can copy)

Recipe A — Social micro-ad (7–12s): product reveal + line of dialogue

Prompt:

7s, studio product shot: small espresso machine on counter. Visual: slow 3/4 pan in. Dialogue: "Perfect crema, every time." Voice: confident, friendly, male, medium tempo. SFX: steam release at 0:04, small metallic click at 0:06. Ambient: low cafe murmur.

Why it works: A short vocal hook + a branded SFX (steam) creates an immediate sensory association. Use the mixed export to add your brand jingle in post if needed.

Recipe B — Instructional snippet (10s): quick how-to with step audio

Prompt:

10s, overhead kitchen shot. Visual: hands sprinkle salt into a bowl, then whisk. Audio: step narration (female, calm): "One pinch of sea salt." SFX: salt sprinkle sound at start, whisking texture under narration. Ambient: quiet kitchen.

Why it works: Combining diegetic SFX (salt, whisk) with instructional voice makes the content easier to follow and repurpose across channels.

Recipe C — Moment of tension (6s): cinematic sting + environmental

Prompt:

6s, alleway at dusk. Visual: quick low-angle shot of a bicyclist’s tire skidding. Audio: sudden metallic screech at 00:02 synced to skid, heartbeat-like low bass underlay, distant thunder. No dialogue.

Why it works: Short tension moments rely on crisp SFX and low-frequency cues to trigger emotion; Sora 2’s physics-aware SFX can fast-track that effect.

When not to use Sora 2 alone

  • Longform narrative production with complex dialog and multi-scene mixes still benefits from human actors and advanced sound design.
  • Strict legal/compliance contexts (evidence, legal proceedings) — synthetic media is not a substitute for authenticated recordings.

Final thoughts

Sora 2’s integrated audio capabilities change the typical video-creation workflow by making synchronized dialogue, environmental sound, and reference-based voice personalization first-class generation outputs instead of post-production add-ons. For creators and developers, the best results come from careful planning (layered audio thinking), clear, time-coded prompts, and iteration with short test renders.

To begin, explore Sora-2 models(Sora, Sora2-pro )’s capabilities in the Playground and consult the API guide for detailed instructions. Before accessing, please make sure you have logged in to CometAPI and obtained the API key. CometAPI offer a price far lower than the official price to help you integrate.

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